追觅科技创始人俞浩推动全员开展短视频创作的决策,其讨论核心并非"决策合理性判断",而是指向企业管理者的战略魄力维度:你是否愿意承担短期争议,下达类似反常规管理指令?
首先需要明确,该举措的本质不仅是单一管理决策,更是一套组织承压测试体系。作为具备成熟管理经验的企业决策者,俞浩对研发岗位参与短视频创作可能造成的主业精力分流、员工情绪抵触等显性风险存在充分预判——此类问题属于常规管理决策的常识性负向产出。其最终选择推进该策略,核心目标指向组织人员的快速分层识别:通过非对称指令,筛选不同员工的行为反馈路径,区分主动适配者、被动执行者、抵触应对者与直接流失者。
这一管理动作属于极端情境下的组织治理手段,通过接近"非契约性"的指令输入,实现组织人力资源的快速标签化分类。将"严格限定岗位权责"作为抗辩理由的员工,其行为特征与企业未来弹性化组织的适配度较低;而具备"组织需求优先于岗位职责"认知的个体,才是核心人才池的保留对象。该测试结果不会直接作为人员汰换的唯一依据,但能够客观反映员工在非预期任务场景下的响应态度与决策优先级。
同时不可忽视其品牌传播层面的附带价值:无论员工短视频内容的最终传播效果如何,该事件本身已经形成了足够的行业声量,完成了一次低成本的品牌注意力捕获。
从投入产出模型看,全员短视频战略的成功率符合幂律分布特征:5000人规模的参与基数中,最终可能仅10个账号实现流量破圈。这部分成功跑通的个体,将成为企业下一阶段的官方KOL、品类销售标杆,甚至新消费场景业务的核心负责人。俞浩并未设定"全员成功"的不合理预期,其本人在公开内容中也提及,自身账号的流量爆发往往来自预期之外的内容。该策略的核心目标是"从规模化参与中筛选出具备内容能力的核心个体",此类人才的价值产出,或将超过数千万元级别的公域流量投放,以及上百名专职市场人员的常规贡献。
这一逻辑符合高风险高回报的概率博弈模型:通过极低的单位时间成本(员工每日投入1小时碎片化时间),博取头部内容创作者出现的超额收益。
此类全员参与新流量平台的管理策略并非孤例:2011年的全员微博运营、2015年的全员朋友圈推广,本质都是企业对工作定义的迭代升级。工业时代的雇佣契约建立在"岗位权责固定"的基础上:企业采购员工的固定时长,员工在岗位边界内完成标准化任务,产出可量化的确定性结果。而俞浩的管理逻辑则指向能力雇佣模型:企业支付薪酬采购的不仅是员工当前的岗位技能,更是其全部潜在能力边界。研发能力是核心价值,如果同时具备内容创作、直播运营、转化带货的复合能力,其人力价值将实现倍数增长;仅能完成单一岗位任务的员工,其薪酬回报也将匹配单一能力的市场定价。
这一模式并非对员工剩余价值的压榨,而是雇佣关系从"岗位绑定"向"能力定价"的范式升级:薪酬回报直接匹配综合能力贡献的价值总量,能力边界更宽的个体将获得更多收益分配份额。类似逻辑在互联网行业已经形成成熟实践,"全员客服""全员销售""全员招聘"等管理动作,核心指向都是打破组织部门墙,实现人力资源的动态调度。
如果以传统管理教科书的评价体系判断,该决策显然存在明显缺陷:非专业人员参与内容生产效率低下、核心岗位精力被分流、容易引发组织情绪波动。但从动态组织能力建设的全新管理范式评估,这一策略具备其战略合理性。对该事件的判断差异,本质来自评估立场与评价维度的不同。
更深层的矛盾在于,多数追觅员工对该策略存在抵触情绪,其核心诉求在于:员工认为自身的时间精力被投入到成功率极低、且收益所有权不归属于个体的项目中,努力的目标并非个人成长,而是不符合个人发展预期的组织目标,此类情绪反应具备合理性。
最终指向三个管理哲学层面的问题:个体主动打破能力边界、走出舒适区、保持开放心态的价值判断是否成立?由组织强制推动、非个体自主选择的能力边界拓展,其合理性如何评估?对此类管理动作的评价,应该优先参考战略动因,还是最终落地结果?
The decision by Yu Hao, founder of Dreame Technology, to encourage all employees to create short videos is not primarily debated over its rationality, but reflects the strategic resolve of business leaders: are you prepared to endure short-term controversies and issue such unconventional management orders?
First and foremost, this initiative is far more than a single management decision; it serves as a complete organizational stress testing system. As an experienced corporate decision-maker, Yu Hao fully anticipated tangible risks brought by involving R&D staff in short video creation, such as diverted focus from core work and widespread employee resistance — these are common negative outcomes of conventional managerial moves.
He ultimately pushed forward with this strategy mainly to quickly classify and evaluate internal personnel. By issuing asymmetric instructions, he observes employees’ different behavioral responses, distinguishing active adapters, passive executors, resistant participants and those who choose to leave the company directly.
This management approach acts as an organizational governance method under extreme scenarios. Through quasi non-contractual directives, it realizes rapid categorized labeling of human resources. Employees who insist on sticking strictly to defined job duties show low adaptability to future flexible organizational structures. In contrast, those who prioritize organizational needs over rigid job responsibilities constitute the core talent pool. While the test results will not serve as the sole criterion for staff elimination, they objectively reflect employees’ attitudes and priority setting when faced with unexpected tasks.
In addition, this move brings incidental brand communication value. Regardless of the actual outreach effect of employee-produced short videos, the initiative itself has drawn widespread industry attention, achieving low-cost brand exposure.
From the perspective of input-output analysis, the success rate of this company-wide short video strategy follows a power-law distribution. Among some 5,000 participating employees, only around ten accounts may eventually go viral. These outstanding creators will grow into official corporate KOLs, product sales benchmarks, and even core leaders responsible for new consumption business lines.
Yu Hao never held the unrealistic expectation that every employee could achieve success. He has publicly mentioned that even his own popular content often gains unexpected traction. The core purpose of this strategy is to select talents with content creation capabilities from mass participants. The value created by such talents can easily outpace tens of millions of yuan invested in public domain traffic promotion and the regular output of dozens of full-time marketing staff.
This logic aligns with a high-risk, high-return probabilistic game model: investing fragmented daily working hours at extremely low individual time costs to reap excess returns cultivated by top-tier content creators.
Such company-wide participation strategies targeting emerging traffic platforms are not unprecedented. Company-wide Weibo operations in 2011 and Moments promotion campaigns in 2015 essentially represent iterations in the definition of work.
The employment contract of the industrial era is built on fixed job rights and obligations: enterprises purchase employees’ fixed working hours, and employees finish standardized tasks within job boundaries to deliver quantifiable and certain results.
By contrast, Yu Hao’s management philosophy adopts a competency-oriented employment model. Enterprises pay salaries not merely for employees’ existing professional skills, but for their full range of potential capabilities. Professional research and development constitutes core value, while employees equipped with additional capabilities including content creation, livestream operation and sales conversion can multiply their personal professional value. In turn, salaries for staff confined to single-duty work will stay in line with market rates for such limited competencies.
This model is by no means exploitation of employees’ spare capacity, but an upgrade of employment relations from position bondage to competency-based compensation. Salaries are directly tied to the total value contributed by employees’ comprehensive capabilities, and those with broader competency boundaries gain a larger share of benefit distribution. Such practices have matured across the internet industry. Initiatives such as all-staff customer service, all-staff sales and all-staff recruitment all aim to break down internal departmental silos and enable dynamic deployment of human resources.
Judged by traditional management theories, this decision apparently has obvious flaws: low content production efficiency by non-professionals, distracted energy of core-position employees, and potential internal mood fluctuations. Nevertheless, it boasts strategic rationality when assessed from the new perspective of dynamic organizational capacity building. Divergent views on this initiative essentially stem from different evaluation standpoints and dimensions.
A deeper conflict lies in widespread employee resistance. Most employees believe their time and energy are devoted to low-success-rate projects whose benefits do not belong to individuals. They see their efforts serving organizational goals misaligned with personal career development rather than facilitating self-growth, and such sentiments are reasonable.
This ultimately leads to three core questions in management philosophy: Is it valid to affirm the value of individuals taking the initiative to break competency boundaries, step out of comfort zones and maintain an open mindset? How to evaluate the rationality of competency expansion enforced by organizations rather than chosen voluntarily by individuals? When judging such managerial moves, should strategic motivations or practical implementation outcomes take precedence?